Project type: University project
Made: January 2016
My fields: Project management, usability testing
Time spent on this project: 1 semester
DOWNLOAD: Project Gravity
About this project:
Racing game utilizing 10 connected monitors.
Project Gravity is a Unity-based multiplayer game that I was part of during my study abroad in Austria in 2015/2016. We had a course called In-Game Technologies where the goal was to learn many aspects of game development. We decided to create a game utilizing 10 computer monitors to show one large connected world where players can screen wrap, Each player is controlled via a smartphone app (that also allows for character customization), meaning that a large number of players can join the race.
For this project, my role was to manage the team as a producer/project manager, as well as taking care of user testing.
Benjamin Stu Be