Project type: Nordic Game Jam 2013
Made: January 2013
My fields: Programming, Design
Time spent on this project: 48 hours
Tools used: Unity 4.0, Photoshop CS5, Audacity
About this project:
Who exactly was “the Typewriter”? Nobody knows …
Typewriter is a game developed during Nordic Game Jam 2013. In the keynote speech before the jam, famous indie developer Jonatan “Cactus” Söderström showed an atmospheric game called Nuign Specter, which we were inspired by. Typewriter is not so much a game, but rather an atmospheric experience with a dark and gloomy feel. We wanted a minimalistic experience where only little is explained (hence the title which is meant to confuse the player).
We were also influenced by the stories of the Frankenstein monster. Typewriter ended up as a simple game about a monster walking around in the world, being lonely and mistreated.
You control the game with the Arrow Keys. Remember to turn on sound.
Benjamin N. Overgaard