Project Gravity

Project Gravity

Project type: University project

Made: January 2016

My fields: Project management, usability testing

Time spent on this project: 1 semester

Tools used:

DOWNLOAD: Project Gravity

About this project:

Racing game utilizing 10 connected monitors.

Project Gravity is a Unity-based multiplayer game that I was part of during my study abroad in Austria in 2015/2016. We had a course called In-Game Technologies where the goal was to learn many aspects of game development. We decided to create a game utilizing 10 computer monitors to show one large connected world where players can screen wrap, Each player is controlled via a smartphone app (that also allows for character customization), meaning that a large number of players can join the race.

For this project, my role was to manage the team as a producer/project manager, as well as taking care of user testing.


Project Gravity

Project Gravity

Project Gravity

Project Gravity

Project Gravity

Credits
Alexander Golombek
Anne Hansen
Areen Said
Benjamin Ho
Benjamin Stu Be
Christian Bartsch
Christian Winter
Eva Brucker
Gustav Dahl
Manuel Herrmann
Moritz Kertesz
Roman Luks
Stefan Nihu
Tina Schuh