Having anthropophobia in a train is not fun.
Taken inspiration from Adriel Wallick, I’ve decided to try to develop one game every week. It lets me try out ideas quickly and get a lot of experience working on different types of games/platforms.
Social Anxiety was the first game I developed. It’s not really a game per se, but more a small scenario that I have often thought about when travelling by train: where to rest my eyes without getting eye contact with the other passengers?

